Release 0.1.0 for All cats 'r belong to us


I'm very happy to share the release notes for version 0.1.0 which is available as a playable demo right now!


Upgrade system rewrite

This version contains a full reimplementation of the way we handle upgrades.
Here's a summary of the biggest changes since 0.0.3:

  • Units no longer come in predefined classes. Instead, you determine what composition you want to build
  • Upgrades are now applied on a single unit.
  • New recruits will always start as a blank sheet, only equipped with it's wits and a stick.
  • Upgrades now come in two categories
  • 1. Equipment: Equipment determines what attributes and skills an unit gains.
  • 2. Buffs: Will improve one attribute
  • Picking upgrades now clearly shows what you gain

Ofcourse, this is not all we have to offer! Our music composer also provided us with the first track for the OST. You can listen at this awesome track here: OST - Track 1 on Soundcloud




Changelog

This list will contain all new features, improvements ánd bug fixes.

Features

  • First track of our OST , which is called "For the Cats!"
  • First version of the logo
  • Crash reporting (internal)
  • Different hair variations
  • New card layout, displaying costs, an icon for visual representation and a description mentioning what the upgrade means
  • Reroll button when the selected cards are not what you were looking for ( reroll has a small costs, which increases with each use )
  • Added the Wishlist button in the menu
  • Added an exit game button in the main menu
  • Implemented Shields, one-handed weapons (sword) and bows upgrades
  • Implemented Dual-wielding of one-handed weapons ( give an unit 2 swords! )
  • Implemented first attribute upgrades ( + maximum health )
  • Introduced damage text on enemies. This will display the amount of damage delivered
  • Added skip button on upgrade panel ( save up EXP )
  • Implemented Taunt skill, acquired by equipping a Shield
  • Implemented "Defense" attribute. Offers damage reduction to damage ( offered by shield or other gear later )

  • Implemented Wands (1h) equipment
  • Implemented Heal/Spell power attributes
  • Implemented "Single heal" skill, acquired by equipping a Healing wand

Improvements

  • Zooming out has been extended by about 10%
  • Add glow to hovered unit when picking a victim for your upgrade
  • Improved unit reaction to enemy presence
  • Improved particle efffect for Taunt skill
  • Improved zoom sensitivity
  • Added icons for all attributes
  • Improved the Unit selection panel. Visuals are updated, Attributes are shown and skills are displayed
  • Improved particle effect for Heal-related skills

Fixes

  • improved billboarding system, units looked a bit "wrangled" due to a miscalculation
  • Fixed the unit hover effect while applying a buff or new weapon
  • Fixed several errors which lowered overall FPS
  • Updated card to allow for up to 4 upgrades ( previously overlapped )
  • Fixed an issue where dropped loot would spawn under the terrain.

Files

All cats 'r belong to us - 0.1.0.zip 65 MB
88 days ago

Get All cats 'r belong to us!

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